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Show HN: Recap Studio – A Mac screen recorder for clean, polished demos

Hi HN, I made Recap Studio, a Mac app for recording demos and tutorials that look good without a video editor.You record your screen, camera and mic. Then you can zoom in on parts of the video, smooth the cursor, add a background, show the keys you press, and cut out mistakes. The newest feature keeps your face centered in the camera as you move. Comments URL: https://news.ycombinator.com/item?id=50415185 Points: 1 # Comments: 0

v0.13.3

Open WebUI v0.13.3 introduces agent-based automations with terminal and folder persistence, allows changing terminals and folders mid-chat, adds Brazilian Portuguese translations, and fixes issues including incorrect file tab behavior, agent visibility in model pickers, clipboard functionality over HTTP, DeepSeek reasoning mode compatibility, tool call labeling consistency, knowledge search punctuation handling, and Docker image build reliability.

b12192

The latest release of llama.cpp adds support for the MageVL-Cowork model and adjusts how rope frequencies are handled, now stored at the model level within clip_model instead of being copied into each clip_layer. The loader verifies that rope_freqs is a 32-bit floating-point array with dimensions matching d_head, ensuring compatibility with expected 4:6:6 splits in the computational graph.

b12202

The llama.cpp v1.220.2 release introduces enhanced BF16 precision support across multiple components, aligning with reference implementations by moving specific operations like GLM4 family projections, MiMoVL vision matmuls, and Qwen3-TTS speaker encoder conv1d to BF16 where appropriate. Backends such as CUDA, Hexagon, OpenCL, WebGPU, and Vulkan now uniformly handle GGML_PREC_BF16 similarly to F32, while CPU, SpaceMIT, and ET backends extend flash attention support to BF16 with F32 accumulation. Flash attention tests now include BF16 cases, and the KQ multiplication in Llama is updated to request BF16 precision. A TODO remains in clip.cpp for future work.

Show HN: Shutdown Watch – App shutdowns, export deadlines, and alternatives

My recipe app picked up users when a similar app shut down, and I kept noticing people scrambling to export their data, so I created this project to scratch my own itch.The 3 main purposes this serves are:1. Give the public a way to find how to export their data or find a replacement if one of the apps they use shuts down.2. Give app creators a way to get their apps in front of people who are actively looking for a replacement for a similar app. Sponsored spots are labeled and never change the dates or export steps.3. Provide inspiration for app creators looking for ideas for what to build next. Just because apps shut down doesn't mean they were not good ideas; many times they shut down for other reasons, like poor execution, no marketing, over-spending, etc.Every date and export step links to the company's own notice.I'm always open to ideas to make it more useful. I read all the comments and constructive criticism and input are always welcomed. Comments URL: https://news.ycombinator.com/item?id=50412639 Points: 1 # Comments: 0

NYT Cooking’s AI assistant saved my weeknight chicken, but almost ruined my cake

Around 7PM each weeknight, I find myself standing in front of the fridge, trying to decide on something for dinner that won't make my husband complain, "Chicken again?" Yes, I should meal plan more, but I don't, so this is where I'm at. A nightly battle in which the chicken usually wins. Recently, my best […]

Zyphra ZYFA: FP8 FlashAttention for AMD MI355X, Up to 1.76x Faster

Zyphra released ZYFA, open-source FP8 and BF16 prefill attention kernels for AMD Instinct MI355X. On real model activations, its FP8 kernels run 1.16-1.76x faster than AMD’s AITER, with 62-78% lower error at head dimension 128. The post Zyphra ZYFA: FP8 FlashAttention for AMD MI355X, Up to 1.76x Faster appeared first on MarkTechPost.

Gemini Omni 1.2 Flash: Fast and cost-effective with longer clips

Google DeepMind has launched Gemini Omni 1.2 Flash, introducing native 15-second video generation, improved reference adherence, stronger consistency across frames, multi-turn conversational editing, more natural speech, and cinematic camera movements. The model is now generally available via the Gemini API and Gemini for business, priced at $0.07 per second for 720p video—30% lower than its predecessor. It supports scalable workflows, including draft generation at lower resolutions, iterative edits, and upscaling to 1080p or 4K. Use cases include product explainers, social ads, virtual try-ons, and branded content, with applications across Google AI Studio, Google Cloud, Google Vids, Flow, the Gemini app, and Google Ads.

How Amazon Marketplace evaluates content quality with Amazon SageMaker AI

Learn how Amazon Marketplace evaluates A+ Content quality at scale on Amazon SageMaker AI by rendering each product page as a single snapshot, scoring it with a vision-language model fused with OCR readability signals in a CatBoost classifier, and using SHAP to turn each decision into prioritized, actionable recommendations for selling partners.

New NVIDIA Cosmos 3 Open Models for Interactive World Simulation

NVIDIA has introduced four new open-weight checkpoints for its Cosmos 3 model family—Cosmos3-Nano-Transfer-Auto, Cosmos3-Nano-Sim-Auto, Cosmos3-Nano-Sim-Transfer, and Cosmos3-Nano-Sim-Bimanual—enabling interactive world simulation and multi-sensor, multi-view driving scene generation. Each model is a post-trained variant of Cosmos 3 Nano with 16B trainable parameters and is based on OpenMDW1.1, allowing commercial and non-commercial use. The checkpoints support applications in robotics and autonomous driving by generating synchronized camera and LiDAR data, enabling streaming simulations, translating simulator controls into photorealistic video, and predicting visual outcomes from robot actions. They are designed to be adapted using custom data and training recipes, with support for offline data generation, causal distillation, and interactive rollouts. Resources include technical reports, demos, and notebooks for inference and adaptation.

Show HN: Phone Link for macOS – Use Your Android Phone on macOS

English isn’t my first language, sorry for grammar mistakes.I usually use Windows and Android, and these two platforms can be linked via Microsoft's "Link to Windows", or "Phone Link" program. So, you can easily use some features such as notifications, messages, screen mirroring, and clipboard synchronization on Windows from your Android phone.Recently, I changed my personal computer to macOS from Windows, and it made me need a similar program. I developed this program to run on macOS while still using the "Link to Windows" app on Android phone.It supports most features of the Windows client (notifications, messages, photos, mirroring, file transfer, etc.), except calling.The license is MIT. This project is an unofficial client unrelated to Microsoft and has no affiliation with them. Comments URL: https://news.ycombinator.com/item?id=50389540 Points: 1 # Comments: 0

Augmentation with Reinforcement Transformation for Low-textured Scientific Sketch Image Retrieval

arXiv:2611.05408v1 Announce Type: new Abstract: Low-textured sketch images are widely used in scientific applications, including wildlife conservation, archaeological illustration, and forensic composites. Learning from and retrieving such images is challenging because they lack detailed surface textures and visual variations commonly exploited by modern deep learning models. This paper proposes Augmentation with Reinforcement Transformation (ART) to fine-tune pretrained models to learn effective representations for accurate sketch image retrieval. Our key observation is that sketches are particularly sensitive to image transformations, such as rotation, flipping, zooming, and stretching. While some transformations preserve their structural integrity, others may introduce distortions that hinder representation learning. Instead of randomly choosing transformations to construct fine-tuning views, ART formulates augmentation selection as a multi-armed bandit (MAB) problem, where transformations are treated as arms and their effectiveness is continuously evaluated through rewards. This enables ART to adaptively construct reward-guided view banks before self-supervised fine-tuning; the subsequent representation loss does not feed back to ART. On Florida manatee sketches provided by Mote Marine Laboratory, ART achieves 71.40% average Top-1 accuracy for transformed-scar retrieval, compared with 68.83% for random augmentation selection, and 55.84% for location-aware sketch retrieval, compared with 18.18% for frozen CLIP.