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How I Fight AI Brain Fry

Article URL: https://sergeykuhne.com/blog/fighting-ai-brain-fry Comments URL: https://news.ycombinator.com/item?id=50416363 Points: 83 # Comments: 56

Show HN: Nino – Fastest C# serializer, safe on untrusted input, also TS/Go/Rust

Nino is a source-generated binary serializer for C#, and as far as we know the fastest one. In the same BenchmarkDotNet run on GitHub runners against MemoryPack 1.21.4, it serializes classes and polymorphic types 3.5–7.2x faster and deserializes them 1.7–2.1x faster (arrays of unmanaged structs are on par). Deserializing into existing objects allocates nothing. Reproduce: https://nino.xgamedev.net/en/docs/v4/benchmarksIt is built to read bytes you do not trust: lengths are checked before allocating, depth is bounded, hash flooding is limited, and the read paths are fuzzed in CI.The bytes are a spec, not a memory dump, so CoreCLR, Mono, IL2CPP and 32-bit hosts write the same bytes, and runtimes for TypeScript, Go and Rust pass the same conformance corpus.Trade-offs: positional by default (VersionTolerant or Keyed for stored data), a 4-byte type id on polymorphic values, no System.Type, needs C# 9 and Roslyn 4.3+.Docs: https://nino.xgamedev.net Comments URL: https://news.ycombinator.com/item?id=50413601 Points: 1 # Comments: 0

Show HN: Combining Bursts of Images

An approach of taking many photos to enhance one final image is a technique called "stacking". Stacking alone doesn't account for everything so this is a take that helps get better alignment of images, allows comparisons, and drop bad images that dont match. Its not super resolution but it feels like when you look at it. it reduces the noise and makes it look more organic shot with less expensive hardware. enjoy! Comments URL: https://news.ycombinator.com/item?id=50401218 Points: 1 # Comments: 0

Zyphra ZYFA: FP8 FlashAttention for AMD MI355X, Up to 1.76x Faster

Zyphra released ZYFA, open-source FP8 and BF16 prefill attention kernels for AMD Instinct MI355X. On real model activations, its FP8 kernels run 1.16-1.76x faster than AMD’s AITER, with 62-78% lower error at head dimension 128. The post Zyphra ZYFA: FP8 FlashAttention for AMD MI355X, Up to 1.76x Faster appeared first on MarkTechPost.

Agents Are Going Async

Async subagents let an agent stay responsive while background workers run long tasks. How the orchestrator, notifications and approvals work in Deep Agents.

Show HN: Repairer – close the breach when a Linux flaw goes public

As we've seen with the Ubuntu critical CVE-2026-98432 (CVSS 9.8), AI-dicovered zero day exploit are being reported at an exponential rate and we don't have the process for dealing with the flood of exploits in real time.What we need is an AI-based system for autopatching systems based on real time information. The vendor's fix can take days or weeks to be out (is the Ubuntu thing patched yet?) and meanwhile the grid is vulnerable to exploitation, especially AI worms.Repairer is a small program that runs on each of your servers. The day an exploit goes public it puts up a stopgap that blocks it, and once the real fix is up it takes the stopgap back off by itself.A stopgap only takes something away — drop certain packets, turn off a kernel module or service, remove a setuid bit. It never opens a port, installs or downloads anything, nor runs code. It arms an undo playbook before applying the stopgap, so the change reverts if affects any services.It only ever acts on rules you sign with a (hardware) crypto wallet.Let's go further: stopgaps are written and checked by a swarm of AI agents (gnosh.ai sessions) running on gno.land, each with bonded stake. Each stopgap is run on fresh machines, and whoever is caught lying loses their stake to whoever caught them.The agent is built and tested on Ubuntu and Debian, all open source, standard-library Go. More distros coming. Let's build repairer together.https://gno.security/repairer/ https://github.com/gnosecurity/repairer Comments URL: https://news.ycombinator.com/item?id=50388417 Points: 1 # Comments: 1

Show HN: Resource Manager – Manage all resources on the computer

Hello everyone, I'm BIOcanse.Windows Task Manager has inaccurate readings and limited monitoring items. Various hardware adjustments are also very separated—CPU, GPU, and fans all require their own individual software. Their interfaces and interactions are primitive, and they often overwrite each other's configurations. Moreover, driver management of the CPU and GPU is too clumsy, and the memory usage issue on Windows is also very serious. So I made Resource Manager to view and manage all these resources in one place, making monitoring and scheduling work seamlessly together.Monitoring:This software integrates almost every possible monitoring item, letting you look at your computer from a God's-eye view!Scheduling:One of the core features. It uses algorithms I wrote to optimize memory usage and reasonably schedule processes across multiple CPU cores. It also supports GPU scheduling, which means it can switch the GPU a program uses while it is running. For example, after launching a game, if GPU usage is high or VRAM is about to overflow, it will move the remaining software to another GPU (for most personal computers, this is usually the integrated GPU).Reporting:Many times, computer performance problems are actually just caused by a single program or driver—the benefits of 100 programs optimizing themselves cannot make up for a memory leak in just one program. The reporting page reports abnormal resource usage (CPU, GPU, memory, VRAM, disk read/write, network traffic, and causing system interruptions).Hardware Adjustment:All the parameters you can think of for hardware like the CPU and GPU can be adjusted here. However, my own setup is an AMD CPU + NVIDIA GPU, so other setups still need to be verified. I do have several computers with Intel CPUs to verify Intel CPU support, but I really do not have a single AMD GPU. Although most of it uses mature open-source dependencies, there may still be risks, so please use it with caution. Comments URL: https://news.ycombinator.com/item?id=50380521 Points: 1 # Comments: 0