Show HN: Apron Chat Protocol
Article URL: https://apron.chat/ Comments URL: https://news.ycombinator.com/item?id=50470343 Points: 6 # Comments: 1
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Article URL: https://apron.chat/ Comments URL: https://news.ycombinator.com/item?id=50470343 Points: 6 # Comments: 1
Hey guys. I recently watched the latency reports for my local voice assistant, which show a waveform plus silero probability for voice activity. I noticed silero lags visibly on the speech off signal.There had to be a method to get this signal closer to what I felt is optimal. My idea was to use a 10 ms energy detector with a threshold that adapts to environment or room noise. Which worked amazingly well. It created more false positives but in my speculative generation pipeline that would not matter. If it's wrong and the user continues speaking I can abort the pipeline fast.I benchmarked my solution over ~3200 turns from my assistant logs and it came out ~110 ms faster initially. Still 100 ms now after some a fix which was needed for quiet speech.I made it public if you want to have a look. If you measure it on your data I really appreciate any feedback. There's a benchmark script in the repo.Thx for reading, have a good day folks. Comments URL: https://news.ycombinator.com/item?id=50474586 Points: 2 # Comments: 0
Article URL: https://huggingface.co/tarun7r/indic-turn-detector Comments URL: https://news.ycombinator.com/item?id=50464136 Points: 1 # Comments: 0
Article URL: https://woodstitch.com/research/which-elevenlabs-voice-is-best-for-audiobooks Comments URL: https://news.ycombinator.com/item?id=50458929 Points: 2 # Comments: 0
I was finding that managing multiple agent threads with walls of text was getting tiring and inefficient for me and that I wanted a more visual way to interact with my agents, so I built Lynx.Lynx lets you quickly build fully custom interfaces connected to your data sources (e.g. via MCP or API) and trigger agents running on your machine from them (e.g. with Claude Code or Codex).I built it as an experiment but have found myself doing 80-90% of my work from inside Lynx. I have my own Conductor-like workspace for coding, a Mail client, a workspace for my writing, and various others for dashboards and explorations.A few things are really cool about it:- Adding buttons to a UI that trigger a Claude Code agent running on my machine (e.g. to review a PR, get started on a task from Linear, or look for typos in my text)- Iterating on the interfaces is really easy, particularly because of a point tool that let's you select what you want changed and an agent will update it live- Switching between workspaces takes a fraction of a second (much faster than e.g. switching between websites)- It's all local :)Harnesses have been moving towards native support for artifacts and MCP-UI which kind of go in this direction but I think the current models add to context fragmentation rather than actually help it, so I flipped the model on its head and built an AI workspace / harness where interactive interfaces are at the core.Calling this an AI workspace for now but honestly unsure what the proper term should be. Is this a visual harness? A hub for personal software?Keen to hear feedback about the conceptual model and what others have done that might be similar! Comments URL: https://news.ycombinator.com/item?id=50461775 Points: 1 # Comments: 0
Article URL: https://github.com/Eliot5566/JEV-Paper-Radar Comments URL: https://news.ycombinator.com/item?id=50462542 Points: 1 # Comments: 0
Article URL: https://github.com/dannkkie/pure-sift Comments URL: https://news.ycombinator.com/item?id=50464971 Points: 1 # Comments: 0
Article URL: https://github.com/eax/w-isa Comments URL: https://news.ycombinator.com/item?id=50460697 Points: 2 # Comments: 0
I grew up with Black Ops 2 and wanted to see if I could make it work on my 2020 MacBook Pro. So I used Claude Opus 5.5 to create a tool that converts your copy of the game (from Steam) to a native ARM64 Mac app, with almost 60fps in all areas. The whole game is statically recompilated ahead-of-time (AOT) and does not use any emulator whatsoever, be it Wine, Crossover or Rosetta. The best thing is the performance, although some heat issues are still to fix. You get to play the whole Campaign, local Multiplayer (with bots) and local Zombies (all DLCs maps; you need to have them in your Steam library obviously) at about 60fps. Split-screen was not in the PC version, but I've been working on it lately; it's coming soon! LAN mode is on the roadmap for later too :) Comments URL: https://news.ycombinator.com/item?id=50449891 Points: 1 # Comments: 0
I have spent countless years learning and reading about personal finance. This website felt like a good way to redirect people to one place for the repeated questions like "But tech stocks", "Waiting for a crash", "What about crypto, real estate, or gold?", etc.Would appreciate some thoughts and feedback. Comments URL: https://news.ycombinator.com/item?id=50450104 Points: 2 # Comments: 1
As AI writes more code, the bottleneck has become human-driven code reviews. Code Lens serves to aid that task by augmenting the review outside of line-level AI feedback. Check it out and let me know what you think. Thanks.Try it on a public PR: npx @blong8334/codelens pr https://github.com/expressjs/express/pull/7574 Comments URL: https://news.ycombinator.com/item?id=50446651 Points: 1 # Comments: 0
Hi HN!I built Editmamei, a local MCP server for Adobe Photoshop and GIMP.I built it because I wanted to connect Claude to a powerful photo editor, since Claude can't generate images itself. Apparently I wasn't the only one, Adobe previewed their own local Photoshop MCP yesterday, announcing at Adobe MAX a private beta in early 2027.Editmamei brings the AI agent of your choice into Photoshop and lets it do as much or as little of the editing as you want. It has tools to measure and inspect, apply filters, transform the image, insert other images and create objects, and it can use some of Photoshop's more advanced features like Select Subject and Sky Replacement.The agent "sees" each edit with downscaled previews, layer trees, histogram calculations and other tools, so someone who has never used Photoshop can ask for a recommended edit, and a professional can hand Editmamei the specific directions for tedious actions and batch automation, keeping the finishing and favorite parts for themselves. Everything is done layer by layer in a fully editable PSD, just as a normal Photoshop user would work.Photoshop has more features overall, but GIMP is just as capable for normal photo processing and design. The main difference is the Adobe-specific tools; GIMP doesn't have heal/clone or AI subject and sky selection. Photoshop runs on Windows and Mac; GIMP runs on Windows, Mac and Linux.Source available: https://github.com/editmamei/editmameiI'd love feedback, and suggestions for other editors this could support! Comments URL: https://news.ycombinator.com/item?id=50453034 Points: 1 # Comments: 0
Article URL: https://lexfall.app/word-lists Comments URL: https://news.ycombinator.com/item?id=50454237 Points: 1 # Comments: 0
Article URL: https://github.com/atto-com/cycepta Comments URL: https://news.ycombinator.com/item?id=50454488 Points: 1 # Comments: 0
Article URL: https://github.com/eltmon/overdeck/releases/tag/v0.74.0 Comments URL: https://news.ycombinator.com/item?id=50450704 Points: 1 # Comments: 0
One binary to run and you have a full backend at your fingertips: a database with a REST API, sign-in, realtime, files, server-side hooks and jobs, on SQLite or Postgres. It's MIT licensed. You can try the demo at https://demo.vaultbase.sh (the login is filled in, and it resets every hour). I built it to ship fast. I always tend to write the same logic for any new project, whether it's a side project or a small to medium project for a client. I wanted something my friends and I could work with fast, try new things with, and that's easy to use. Then it became something I really wanted to work on and make as complete as I can for any type of backend. As of writing this post it has 80 releases since May this year and is backed by more than 2,800 tests. I also run security reviews with Claude and fix what they find. It hasn't had an outside audit yet. It was built with the help of Claude, from the codebase to the documentation and fact-checking it against the code. Claude helped speed up the pace, find bugs, and write tests. Vaultbase is pre-1.0, so expect some bugs and issues here and there. I'm working hard to fix each and every one of them. Thank you for taking the time to read this. I'd really appreciate any feedback, even if you didn't like Vaultbase. The demo is yours to try, and it's two commands to run locally. Comments URL: https://news.ycombinator.com/item?id=50448562 Points: 1 # Comments: 0
hn-cli is a Hacker News client for the terminal. You can use it to browse feeds, stories and comment threads in an elegant full-screen terminal UI. hn-cli also supports search and signed-in actions like voting, favoriting, commenting and submitting. Share feedback! Comments URL: https://news.ycombinator.com/item?id=50432121 Points: 1 # Comments: 0
Hello thereI built a little Chrome extension that analyzes the content elements on a page, scores their "usefulness" and labels them based on that score. What counts as useful can be customized to your preferences and interests, and it learns from your feedback on the scores.Each element gets a badge with its score; hover it for more details.I'm using Jev, so the basic analysis is very fast and very cheap. You need to add your Jev key and run the small local bridge (it's in the repo).For deeper analysis (e.g. a pareto summary) you bring your preferred AI key.Chrome Web Store: https://chromewebstore.google.com/detail/emjbfdcigbfojhdipap... Comments URL: https://news.ycombinator.com/item?id=50435166 Points: 1 # Comments: 1
Article URL: https://github.com/XahidEx/DayBreak Comments URL: https://news.ycombinator.com/item?id=50438403 Points: 2 # Comments: 0
Article URL: https://faceanalysis.app/ Comments URL: https://news.ycombinator.com/item?id=50429010 Points: 1 # Comments: 0