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Your Experts Have Partners. There's HOPE for Keeping Them Together

HOPE, a second-order expert pruning method for Mixture-of-Experts (MoE) language models, accounts for pairwise expert interactions by optimizing a quadratic program based on an interaction matrix derived from calibration data. Unlike first-order methods that prune experts independently, HOPE preserves cooperative expert groups, leading to better performance—especially at high pruning rates like 50%. On benchmarks such as SWE-Bench Pro, HOPE outperforms state-of-the-art first-order methods like REAP by up to +6.1%, maintaining model quality while significantly reducing memory footprint. The method requires only a single calibration pass and efficient quadratic programming, with negligible overhead. It has been validated on Qwen3.5 and GLM-4.5 models, showing consistent improvements across diverse tasks and calibration sets.

New NVIDIA Cosmos 3 Open Models for Interactive World Simulation

NVIDIA has introduced four new open-weight checkpoints for its Cosmos 3 model family—Cosmos3-Nano-Transfer-Auto, Cosmos3-Nano-Sim-Auto, Cosmos3-Nano-Sim-Transfer, and Cosmos3-Nano-Sim-Bimanual—enabling interactive world simulation and multi-sensor, multi-view driving scene generation. Each model is a post-trained variant of Cosmos 3 Nano with 16B trainable parameters and is based on OpenMDW1.1, allowing commercial and non-commercial use. The checkpoints support applications in robotics and autonomous driving by generating synchronized camera and LiDAR data, enabling streaming simulations, translating simulator controls into photorealistic video, and predicting visual outcomes from robot actions. They are designed to be adapted using custom data and training recipes, with support for offline data generation, causal distillation, and interactive rollouts. Resources include technical reports, demos, and notebooks for inference and adaptation.

A Closer Look at Phonon TTS. Launching High-Quality On-Device Speech That Tops the Benchmarks.

Phonon, a small text-to-speech model that runs entirely on the user's device without requiring internet access, has been released with support for English, French, German, Spanish, and Portuguese. Built on the Pocket TTS lineage using flow matching, Phonon achieves high-quality audio in compact sizes (65 MB and 75 MB), with the 31m version licensed under Apache 2.0 for commercial use. It excels in intelligibility and speed, ranking first in German and Spanish on Hugging Face's Open TTS Leaderboard and leading in CPU streaming benchmarks. The model supports voice cloning, custom voices via Gradium Studio, and integrates with Hugging Face Transformers. It is available in multiple formats and backends, including WebAssembly, GPU, and NPU, enabling deployment across phones, laptops, single-board computers, and browsers. Over 200,000 downloads were recorded in its first two weeks, with active developer adoption through tools like ExecuTorch, Micdrop, and Spaces. Future developments include support for additional languages, smaller models, and custom vocabulary fine-tuning.

SpecMem introduces a real-time tool-call memory management mechanism, enhancing the agent’s response speed.

On October 26, 2026, arXiv published a preprint paper titled “SPECMEM: Accelerating Agentic Tool Calling via Live Memory Management” (ID 2610.31840v1), introducing a new system called SpecMem that significantly reduces tool-call latency by enabling cross-session, online, user-level memory management for tool invocations.

新闻源配图 · arXiv cs.CL

Why it matters:This study addresses the high latency issue in deploying current tool‑calling agents, which arises from autoregressive decoding. It proposes key techniques such as verifiable write‑back, LRU eviction, and side‑effect gating, and validates their effectiveness on real query streams involving multiple users and sessions—achieving up to 1.74× measured speedup and a 27% average increase in accepted tokens. This represents an important advance in the field of AI system engineering.

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Can Test-Time Memory Evolution Outperform Test-Time Training for Scientific Discovery?

arXiv:2610.32046v1 Announce Type: new Abstract: Recent \emph{test-time training} (TTT) frameworks have enabled open-weight large language models (LLMs) to outperform inference-only frameworks powered by frontier models on scientific discovery tasks. However, TTT introduces additional computational cost for online weight updates during the discovery process, making computational efficiency an important consideration when scaling to larger models. This motivates us to explore an efficient \emph{test-time adaptation} method for scientific discovery. We introduce \emph{Test-Time Memory Evolution} (TTME), a plug-and-play test-time adaptation method, as an alternative to TTT. TTME continually updates the external memory by distilling the experience to guide subsequent discovery without updating

Can Test-Time Memory Evolution Outperform Test-Time Training for Scientific Discovery?
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