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New NVIDIA Cosmos 3 Open Models for Interactive World Simulation

NVIDIA has introduced four new open-weight checkpoints for its Cosmos 3 model family—Cosmos3-Nano-Transfer-Auto, Cosmos3-Nano-Sim-Auto, Cosmos3-Nano-Sim-Transfer, and Cosmos3-Nano-Sim-Bimanual—enabling interactive world simulation and multi-sensor, multi-view driving scene generation. Each model is a post-trained variant of Cosmos 3 Nano with 16B trainable parameters and is based on OpenMDW1.1, allowing commercial and non-commercial use. The checkpoints support applications in robotics and autonomous driving by generating synchronized camera and LiDAR data, enabling streaming simulations, translating simulator controls into photorealistic video, and predicting visual outcomes from robot actions. They are designed to be adapted using custom data and training recipes, with support for offline data generation, causal distillation, and interactive rollouts. Resources include technical reports, demos, and notebooks for inference and adaptation.

Qwen2.5-Coder: Code More, Learn More!

GITHUB HUGGING FACE MODELSCOPE DEMO DISCORD Introduction In early April, we introduced CodeQwen1.5, which garnered significant attention from the community. Since then, we have been working to enhance the coding model. Today, we are excited to announce the release of the next generation of open-source coding models, Qwen2.5-Coder, and officially rename CodeQwen to Qwen-Coder. We think “Coder” is more human-like and agile, reflecting our vision of it becoming a true coding partner in the future.