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New NVIDIA Cosmos 3 Open Models for Interactive World Simulation

NVIDIA has introduced four new open-weight checkpoints for its Cosmos 3 model family—Cosmos3-Nano-Transfer-Auto, Cosmos3-Nano-Sim-Auto, Cosmos3-Nano-Sim-Transfer, and Cosmos3-Nano-Sim-Bimanual—enabling interactive world simulation and multi-sensor, multi-view driving scene generation. Each model is a post-trained variant of Cosmos 3 Nano with 16B trainable parameters and is based on OpenMDW1.1, allowing commercial and non-commercial use. The checkpoints support applications in robotics and autonomous driving by generating synchronized camera and LiDAR data, enabling streaming simulations, translating simulator controls into photorealistic video, and predicting visual outcomes from robot actions. They are designed to be adapted using custom data and training recipes, with support for offline data generation, causal distillation, and interactive rollouts. Resources include technical reports, demos, and notebooks for inference and adaptation.

Clearing up a robot’s fuzzy memory

A new system identifies and corrects unreliable object descriptions stored in a robot’s memory, improving the robot’s ability to interact with its environment.

A Benchmark for Controllable Speaking-Style Captioning in Audio-Language Models

arXiv:2610.33036v1 Announce Type: new Abstract: Speaking-style captioning (SSC) aims to generate natural language descriptions of how speech is delivered, capturing paralinguistic attributes such as vocal timbre, prosody, and expressivity. Many downstream applications, including conversational AI agents, controllable speech generation, and large-scale audio annotation, require dimension-specific style captions that describe targeted aspects of speech (e.g., speaker traits, emotion, or delivery style), rather than a single undifferentiated description. However, existing work lacks a unified formulation for controllable speaking-style captioning. We address this gap by formulating SSC as an instruction-following audio-language task, where explicit instructions specify the speaking-style dime

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