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Minimal Superior Penalties: Characterising and Calibrating Decision-Aware Proper Scoring Rules

arXiv:2611.03734v1 Announce Type: new Abstract: Training a classifier means letting a validation metric decide which model is kept and when training stops. A natural requirement on that metric is superiority: every correctly classified forecast should score better than every incorrectly classified one, however close the underlying probabilities are. Neither the Brier score nor the logarithmic score satisfies this on its own. We show that superiority is governed by the separation between two endpoints -- the supremum of the score on correct predictions and the infimum on incorrect predictions -- and derive both in closed form for each score. Their difference is the infimal penalty, the greatest lower bound on the penalty needed to restore superiority. Prior work restores superiority with a penalty calibrated from the first endpoint alone; for the Brier base, our infimal penalty is smaller than that published penalty by a factor ranging from 4.00 at three classes to 2.11 at twenty. We further embed the published and infimal penalties in a one-parameter family and show that, under a single-valued tie convention, every member of the family is strictly proper. In a pre-specified two-dataset case study, mean selected-model macro-F1 rises with the penalty in the reported ten-class regimes, though not distinguishably from noise once seed/selection-mode nesting is accounted for; a fifth regime at forty-seven classes does not reproduce even this descriptive pattern. The intended no-superiority baseline is algebraically a rescaling of the family under test, so the experiment cannot attribute the observed pattern specifically to superiority. When superiority itself is the objective, any penalty strictly above the infimal value suffices; choosing a larger penalty is a separate calibration trade-off rather than a requirement for the guarantee.

Structured Maps for Landmark-Based Route Instructions with LLMs

arXiv:2610.36582v1 Announce Type: new Abstract: To generate landmark-based route instructions, models must understand both map geometry and human landmark preferences. Although large language models (LLMs) show great abilities in language tasks, the best way to structure map data for these models is not yet established. This paper proposes a structured text representation for landmark selection tasks in route navigation, utilizing SVG format to encode spatial features. The structured text maintains a geometric connection with rendered map images, allowing language models to directly access spatial and semantic data. Using a new dataset created from human-written route descriptions and OpenStreetMap data, we evaluate models on two tasks: landmark selection at turns and around destinations.

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StackGen3D: Stable 3D Block Stack Generation from Multiview Silhouettes

arXiv:2610.31803v1 Announce Type: new Abstract: Generating physically stable 3D structures from visual specifications requires resolving geometric ambiguity while accounting for physical interactions among objects. We present StackGen3D, a framework for generating stable block assemblies conditioned on a given block inventory and three orthographic silhouettes. Our approach consists of two stages. First, we develop a physics-informed graph neural network (PI-GNN) that models support relations between blocks and serves as a fast stability predictor for curating a diverse dataset of stable structures. Second, we train a conditional flow-matching model on this dataset to capture the multimodal distribution of block configurations consistent with the target silhouettes. At inference time, ligh

StackGen3D: Stable 3D Block Stack Generation from Multiview Silhouettes
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