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LowRAM: Low-Rank Keys and Amortised Values for Composable KV Cache Compression at Test-Time

arXiv:2611.07025v1 Announce Type: new Abstract: Autoregressive decoding relies on the KV cache, whose memory footprint grows linearly with context length and caps batch size and throughput. Existing post-training methods exploit redundancy across tokens, layers, and feature dimensions, or lower numerical precision. We identify a complementary axis: within each attention head, values are largely predictable from their corresponding keys. We exploit this with value cache amortisation, which fits a lightweight per-head predictor at test time and stores residuals only for the tokens it reconstructs worst, giving $4\times$ near-lossless value compression. The predictor can be initialised by meta-learning for substantially reduced prefill overhead, or fitted from scratch in settings that allow a one-off cost, such as multi-query inference. We pair value amortisation with cross-layer low-rank key compression to produce LowRAM, an asymmetric compression pipeline that stays close to lossless across three model families. By reconstructing only a selected subset of KV pairs at each decoding step, LowRAM can keep decoding overhead minimal and achieve up to $5\times$ higher peak decode throughput at $4\times$ compression. LowRAM further composes with quantisation and eviction, reaching $26.9\times$ compression at $94.5\%$ of baseline performance on long contexts. These results show that treating keys and values as structurally distinct enables efficient, aggressive, and composable KV cache compression.

GC-MoE: Overlapping Expert-Parallel Token Dispatch with FP8/FP4 Grouped GEMM via CUDA Green Contexts

arXiv:2611.04222v1 Announce Type: new Abstract: Under expert parallelism, mixture-of-experts (MoE) layers pay all-to-all token dispatch, grouped GEMMs, and a combine step in every layer. In decode each rank holds only 1-256 tokens: dispatch latency and weight traffic dominate while tensor-core utilization is inherently low. In fused operators such as DeepGEMM's Mega MoE, dispatch and computation overlap only by sharing every SM: dispatch warps compete with TMA/MMA and epilogue warps for registers, shared memory, and issue slots; every phase shares one CTA resource budget, synchronization spans the whole SM array, and every replay ends with a workspace-clean pass and a cross-rank barrier. We present GC-MoE, an open-source FP8/FP4 MoE inference operator for NVIDIA Hopper and Blackwell GPUs that uses CUDA Green Contexts to split the device into a small communication partition and a large compute partition. Each role gets its own kernel, resource budget, and synchronization domain, so dispatch and GEMM tune independently. A three-node CUDA Graph (four on Hopper with fused shared experts) launches the dispatch and grouped-GEMM kernels as concurrent roots; a token-ring handshake starts computation on the first filled ring blocks, and double-buffered receive counters remove the trailing cross-rank barrier between replays. The compute partition runs operand-swapped tcgen05 block-scaled MMA on Blackwell and register-A WGMMA with in-register FP4 decoding on Hopper, with fused SwiGLU, requantization, and optional shared experts. On 8 H20 GPUs GC-MoE accelerates DeepSeek-V4.1-Flash decode by 1.188x on average on both the routed and shared-expert suites (peaks 1.296x and 1.353x); on 8 B300 GPUs it accelerates GLM-5.2 and DeepSeek-V4.1-Flash by 1.106x (1.123x with fused shared experts, peak 1.209x), beating Mega MoE at all 54 measured points at matched accuracy. GC-MoE reserves only 20 of 148 SMs on B300 for dispatch.

vLLM Delivers Day-0 Support for Kimi K3.1 Pro

vLLM supports Kimi K3.1 Pro on day 0: sparse attention on a KDA hybrid, a packed KV cache with FP8 or NVFP4 latents and MXFP4 index keys, token-sharded prefill, decode context parallelism, and fused low-latency decode.

b11922

tests : fix multi-seq split replay and partial-state cases for trained models (#31216) * tests : fix multi-seq split replay against trained models The rollback snapshot is captured by the graph that decoded the rolled-back tail, while the reference context decodes the same prefix with different batch shapes. The two states differ in the last bits and trained models amplify the difference with every replayed token. Compare only the first replayed token of each seq, then restore the rollback state into the reference context before the seq-1-only tail. Assisted-by: dsh:llama.cpp/ggml-org/Qwen3.8-Flash-Next-GGUF (MacBook, M5 Max, 128GB) * tests : require bit-exact seq-1 isolation in split replay The seq state save is not always bit-lossless - SWA-masked cells are not saved - so reload the rest

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