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ReKV: Overlapping Quantized KV Transfer and Suffix Recomputation

arXiv:2611.08770v1 Announce Type: new Abstract: Prefill--decode disaggregation moves a prompt's key--value (KV) cache between workers before the first token can be generated. Reducing this handoff to either cache compression or recomputation misses a useful choice: which layers to transmit, at what precision, and which layers to execute again on the decode worker. ReKV transfers a quantized prefix KV cache and one BF16 boundary state, then reconstructs a contiguous suffix while the prefix is in flight. In a model-shaped synthetic benchmark on cross-node H100s, the Q8 configuration meeting separately evaluated quality criteria reduces 8K handoff latency by $2.36\times$, $2.84\times$, and $3.65\times$ over BF16 transfer for Qwen2.5-7B, Qwen2.5-3B, and Qwen3-8B. It is also faster than the best measured transfer-only or recompute-only action at those points. A separate real-weight BF16 recomputation experiment reduces prefill-to-token-return time by $1.16$--$1.63\times$. The preferred action changes with prompt length and link bandwidth.

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The latest update to llama.cpp introduces enhanced MoE (Mixture of Experts) cache functionality, enabling computation of cache misses on the CPU with a configurable CPU share. A new tuning script, moe-cache-tune.py, automatically determines optimal cache size and CPU share settings based on system performance. The update also improves scheduling efficiency, removes redundant sync operations, and refactors code for better maintainability, while maintaining compatibility across multiple platforms including macOS, Linux, Windows, and Android.

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The ggml library has been updated to make tied selections in the radix Top-K algorithm deterministic on CUDA and Metal backends by replacing atomic compaction loops with a deterministic scheme using simdgroup scans and coalesced memory accesses. This change ensures byte-identical outputs across runs, improves performance by 20-45% on M5 Ultra hardware, and enables deterministic testing for Metal and ROCm. Redundant CUDA kernel resets were removed, and Vulkan/Metal changes were reduced or skipped.

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The update introduces support for 3D convolution (conv_3d) on Hexagon hardware by generalizing the existing conv_2d implementation. It leverages the HMX tiled path, folds kernel dimensions into a virtual row, and uses a shared solver with an is3d flag. The host computes unfold divisors to avoid device-side division, prevents DMA queue overflow, and improves tile size selection based on VTCM usage. Additional changes include handling arbitrary positive strides, preserving load/shuffle paths for small strides, and fixing compiler warnings.

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The release adds the Kimi-K3.1-Pro text model to llama.cpp, replacing full-attention MLA layers in K3 with DSA (Dynamic Sparse Attention) layers featuring a lightning indexer. The indexer uses an additive mask over the cache and reuses sparse flash attention paths, while preserving existing KDA layers and MoE components. The model's architecture includes four indexer tensors per DSA layer, hybrid memory for caching, and maintains quantization integrity by excluding indexer parameters from quant overrides. Verified against HF checkpoint with identical PPL beyond context length, and supports multiple platforms including macOS, Linux, Windows, Android, and iOS.

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The metal backend's kernel_group_norm_f32 was updated to correctly handle tensors with ne03 > 1 and non-contiguous inputs by dispatching one threadgroup per (group, i03) pair, computing per-batch statistics, clamping group element count for incomplete groups, and supporting strided access via separate strides for source and destination. The fix also restricts GROUP_NORM to f32 inputs and improves performance through specialized pipeline variants.

Cisco Catalyst C1300-24XTS Review A Neat 24-port 10GbE Switch

In our Cisco Catalyst C1300-24XTS review, we take the switch apart to see how it works and test it under full load to see if it holds up The post Cisco Catalyst C1300-24XTS Review A Neat 24-port 10GbE Switch appeared first on ServeTheHome.

How NVIDIA Open Source Tools Are Helping Researchers Build Next-Generation 6G Networks

A year ago, NVIDIA open sourced its Aerial wireless software, joining Sionna and a broader suite of open source tools for accelerating next-generation 6G network development. Together, they give researchers a foundation for testing ideas, comparing results and building on each other’s work — connecting simulation and AI training with experiments on real over-the-air wireless […]

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The Vulkan implementation of the Fast Walsh-Hadamard Transform (FWHT) has been enhanced to support block widths up to 8192, using shared-memory shaders for larger blocks, and now includes F16 input capability via shader-float16, with pipelines created only when device limits allow. This update aligns Vulkan with CUDA's capabilities and improves efficiency by eliminating the need for F32-to-F16 conversions.

LowRAM: Low-Rank Keys and Amortised Values for Composable KV Cache Compression at Test-Time

arXiv:2611.07025v1 Announce Type: new Abstract: Autoregressive decoding relies on the KV cache, whose memory footprint grows linearly with context length and caps batch size and throughput. Existing post-training methods exploit redundancy across tokens, layers, and feature dimensions, or lower numerical precision. We identify a complementary axis: within each attention head, values are largely predictable from their corresponding keys. We exploit this with value cache amortisation, which fits a lightweight per-head predictor at test time and stores residuals only for the tokens it reconstructs worst, giving $4\times$ near-lossless value compression. The predictor can be initialised by meta-learning for substantially reduced prefill overhead, or fitted from scratch in settings that allow a one-off cost, such as multi-query inference. We pair value amortisation with cross-layer low-rank key compression to produce LowRAM, an asymmetric compression pipeline that stays close to lossless across three model families. By reconstructing only a selected subset of KV pairs at each decoding step, LowRAM can keep decoding overhead minimal and achieve up to $5\times$ higher peak decode throughput at $4\times$ compression. LowRAM further composes with quantisation and eviction, reaching $26.9\times$ compression at $94.5\%$ of baseline performance on long contexts. These results show that treating keys and values as structurally distinct enables efficient, aggressive, and composable KV cache compression.

Migrating vLLM to the LibTorch Stable ABI

How vLLM migrated its CUDA build and compiled dependencies to the LibTorch Stable ABI, enabling compatible PyTorch upgrades without rebuilding vLLM.

Not All Loops Cost the Same: Phase-Dependent Depth for Serving Looped Transformers

arXiv:2611.07211v1 Announce Type: new Abstract: Looped transformers scale inference-time reasoning by repeatedly reusing a shared core, increasing computation without increasing parameter count. Serving prefilling and decoding with a uniform loop budget couples their costs. We present LoopDuet, a phase-dependent depth and training-free serving approach that selects the two budgets jointly while preserving decoding depth at prefilling boundaries. Our vLLM implementation gathers tokens requiring further recurrence into compact batches, turning the selected allocation into executable savings with existing weights and attention kernels. At runtime, a queue-age controller adjusts prefilling depth to retain quality as demand changes. Experiments on the full HotpotQA dataset with one A100-80GB demonstrate two benefits of this flexibility. First, separate phase budgets improve the quality--throughput trade-off: Huginn delivers 19\% more throughput than the fastest tested uniform setting meeting the same accuracy criterion, while a higher-throughput operating point gains 6.04 EM points over uniform depth eight at 97\% of its throughput. Second, the same execution mechanism retains more quality under load: on two evaluated OLMo arrival traces, adaptive prefilling gains 0.92--1.35 EM points over the most accurate tested fixed-depth controls at the same 100\% attainment of a one-second time-to-first-token target. Together, these results establish LoopDuet as a practical way to turn flexible model computation into higher serving capacity and better quality under load.

Where Should a KV-Cache Repair Budget Go? Distractor Structure and Contextual Compatibility in Non-Prefix Reuse

arXiv:2611.06397v1 Announce Type: new Abstract: Non-prefix KV-cache reuse encodes retrieved chunks independently and concatenates their caches. To find where a small repair budget should be spent, we vary the chunks around the answer-bearing one (the target) across three 7B-8B models and four datasets of dialogue memory, open-domain QA and API documentation. Reuse loses 19-100% of the context-dependent questions that full prefill answers, and it loses more when the other chunks are of the same kind as the target. Because the recoverable damage is spread over these other chunks, restoring a few of them recovers little, and the budget is better spent on the target. This works through contextual compatibility: recomputing the target against the reused cache beats inserting its full-prefill KV in all seven settings tested, although the recomputed KV stays far from the full-prefill KV. Question attention over reused caches, however, selects the target in at most 18.8% of development questions. A retriever finds it more often, and recomputing its top chunk after moving it next to the question significantly beats InfoFlow-style reordering at the same 5% budget in six of nine open-domain QA and API-documentation settings. On dialogue memory, though, recomputing chunks never significantly beats the token-level selector chosen for each setting.

Ab Initio Accuracy Beyond the Cutoff: Distributed Message-Passing Equivariant Attention at Tens-of-Millions-of-Atom Scale

arXiv:2611.06122v1 Announce Type: new Abstract: Molecular dynamics predicts molecular motion from atomic forces and trajectory integration. Density functional theory (DFT) provides first-principles forces, but its $O(N^3)$ cost limits simulations to thousands of atoms; empirical force fields scale to millions but miss bond breaking and charge transfer. Equivariant message-passing Transformers learn the ab initio potential at linear cost. Stacked layers propagate information beyond a single cutoff, giving four layers a receptive field up to 23{\AA}. At this frontier, scale is limited by communication: layers exchange boundary features across devices, force backpropagation repeats the exchange, and moving atoms change neighbor graphs and tensor shapes. We present Tessera, a distributed runtime that fixes workload shapes between rebuilds. It sorts atoms along a space-filling curve into equal-count shards, ensuring identical atom counts and tensor shapes per rank. Peer sets scale as $K^{0.5}$, not $K$. A conservative neighbor skin preserves topology across updates, enabling each rebuild interval to replay as one CUDA Graph. Fused kernels, three-level neighbor search, and overlapped All-to-All complete it. On 512 GPUs, Tessera sustains 30.7M atoms at 89.7% weak-scaling efficiency (77--90% across three per-GPU loads); per-step time rises 1.11--1.29x as machine and problem grow 16x. Graph reuse cuts full-step time $1.87\times$. Across an $8\times$ device increase, neighbor-search cost grows $1.7\times$, versus $3.0\times$ for Morton order. In a live $10.24$M-atom salt solution, NVE energy drift is $0.42\,\mu$eV/atom/ps over $10$ ps, and structure matches a serial reference. A 10.06M-atom Norovirus capsid sustains 100 ps of NVT at $\approx 8$ ps/day on 256 A100 GPUs. Over 200,000 steps, it has no broken bonds or anomalously close pairs and uses three compiled variants, with no graph breaks or eager fallbacks.

From Tokens to Trajectories: Parameter-Efficient Continuous Adaptation of Unified Multimodal Models

arXiv:2611.05451v1 Announce Type: new Abstract: While discrete tokenization in Unified Multimodal Models (UMMs) establishes strong semantic reasoning, it introduces a strict quantization bottleneck that degrades fine-grained visual details, often resulting in structurally accurate but artifact-heavy images. We introduce FlowShift, a parameter-efficient post-training framework that bypasses this bottleneck by converting pre-trained discrete UMMs into continuous rectified-flow generators. Instead of discarding the backbone's semantic priors, FlowShift replaces discrete visual interfaces with continuous latent projections and applies LoRA to the attention layers. To efficiently boost visual quality without semantic drift, we propose Dual-Objective Velocity Vector Distillation (DOVD), which aligns the model with a high-fidelity continuous teacher and ground-truth continuous trajectories. This approach drastically improves perceptual quality while preserving prompt adherence and reasoning. When applied to leading discrete UMMs, FlowShift significantly improves COCO-30K FID and aesthetic scores, while retaining over 99.5% of multimodal understanding capabilities. Ablations confirm DOVD drives generation quality. Ultimately, FlowShift achieves high-fidelity continuous generation without sacrificing pre-trained semantic grounding.

Performance Portability of Out-of-Kernel Optimizations on GPUs: A Molecular Docking Case Study

arXiv:2611.06207v1 Announce Type: new Abstract: Achieving performance portability is challenging for irregular scientific applications built as repeated multi-kernel GPU pipelines, because throughput depends on out-of-kernel decisions as much as on kernel efficiency. Using molecular docking as a representative case study, we propose an out-of-kernel tuning methodology that treats batching policy, worker concurrency, and per-worker memory allocation as explicit optimization parameters, replacing backend-dependent occupancy-driven choices with a more portable execution strategy based on explicit resource bounds. We implement this methodology in the muDock mini-app under a manager/worker execution model where multiple host workers share a GPU through independent streams. We then evaluate the methodology on NVIDIA, AMD, and Intel GPUs across CUDA, HIP, and SYCL implementations. Across all evaluated platform/backend pairs, the memory-bounded formulation exceeds the peak throughput of the occupancy-guided baseline. The fully tuned methodology improves the end-to-end throughput on all tested configurations, achieving an average speedup of 1.53x over the baseline.

TB-Transolver: Parallelized and Coherent Long-Horizon Rollouts via Temporal Bundling for Time-Dependent PDEs

arXiv:2611.04063v1 Announce Type: new Abstract: Transolver has recently gained widespread adoption for solving diverse physical problems on unstructured geometric meshes by leveraging its Physics-Attention mechanism, which seamlessly extends standard softmax attention to handle physical domains at scale. For time-dependent problems, existing literature relies on time-conditioned or autoregressive rollouts to preserve temporal causality while retaining Physics-Attention as the spatial backbone. However, a fundamental limitation of this formulation is its sequential execution model, wherein computational costs scale linearly with the temporal horizon, rendering standard Transolver inefficient for transient problems despite its exceptional spatial efficacy. This bottleneck has historically hindered its broader application in time-dependent physical modeling. To address this limitation, we introduce TB-Transolver (also referred to as Temporally Bundled Transolver), an efficient framework built on temporal bundling that scales Transolver for time-dependent PDEs. Furthermore, we propose \emph{spatiotemporal coherence} (${\rm C(K)}$) as a general metric to systematically quantify snapshot correlation within a temporal bundle, enabling the \emph{a priori} selection of optimal bundle widths using training data alone, thereby avoiding expensive grid searches. We demonstrate the computational efficacy of TB-Transolver across four physically distinct domains, namely, plasticity, fluid dynamics, reaction-diffusion, and global weather forecasting; achieving training speedups of up to $29\times$ over conventional autoregressive and time-conditioned baselines. Finally, these computational gains are further amplified through distributed multi-node and multi-GPU parallelism, yielding aggregated speedups of up to $45.6\times$ at optimal bundle widths for systems exhibiting high spatiotemporal coherence compared to single-GPU implementations.

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Optimized TOP_K performance on Hexagon backend by skipping bitonic sort for tiles whose maximum cannot surpass the k-th best value, replacing tile sort with top_k_scan() to reduce 256-float blocks using HVX max-reduce, and inserting only surviving elements into a sorted k-entry list. Supports k values from 2 to 64 and row widths over 1024 in both single-row and multi-row paths. NaN treated as -INF, ties preserve first-seen index. Eliminated scalar reads from VTCM in hex-top-k.