NVIDIA-NemotronLabs-RE-USE-laughter
NVIDIA NemotronLabs RE-USE-laughter is a 9.6-million-parameter **multilingual universal speech enhancement (USE)** model designed to restore speech quality across a wide range of real-world degradations while preserving speech fidelity. It has the following desirable properties: - **This model better preserves laughter while restoring the quality of the input speech.** - Robustness to **diverse degradations**, including additive noise, reverberation, clipping, bandwidth limitation, codec artifacts, packet loss and low-quality mics. - Support for **multiple input sampling rates**, including 8, 16, 22.05, 24, 32, 44.1, and 48 kHz. - Strong **language-agnostic** capability, enabling effective performance across different languages. (Note: For overlapping speech, this model is trained to preserve the main speaker while suppressing other speakers.) Comparison with other open-source USE models on the (subsets) of the URGENT 2025 non-blind test set, referenced against original anechoic clean speech.
NVIDIA NemotronLabs RE-USE-laughter is a 9.6-million-parameter **multilingual universal speech enhancement (USE)** model designed to restore speech quality across a wide range of real-world degradations while preserving speech fidelity. It has the following desirable properties: - **This model better preserves laughter while restoring the quality of the input speech.** - Robustness to **diverse degradations**, including additive noise, reverberation, clipping, bandwidth limitation, codec artifacts, packet loss and low-quality mics. - Support for **multiple input sampling rates**, including 8, 16, 22.05, 24, 32, 44.1, and 48 kHz. - Strong **language-agnostic** capability, enabling effective performance across different languages. (Note: For overlapping speech, this model is trained to preserve the main speaker while suppressing other speakers.) Comparison with other open-source USE models on the (subsets) of the URGENT 2025 non-blind test set, referenced against original anechoic clean speech.
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