Welcome FLUX.3 Image Klein in Diffusers
Welcome FLUX.3 Image Klein in Diffusers
译文排队中,当前为原文 · en检索标题、摘要与正文,把分散的信息连起来。
Welcome FLUX.3 Image Klein in Diffusers
译文排队中,当前为原文 · enWelcome Muse Spark Open: open-weight frontier multimodal mixture-of-experts model from Meta
译文排队中,当前为原文 · en在AI工程师纽约大会上,前沿实验室和金融公司探讨了如何在赋予智能体有效自主权的同时,将重大决策置于可控范围之内。
Tool: Tree Appreciator Another game experiment with Claude. This one used the default Claude iPhone app (chat mode, not Claude Code mode), where I prompted Claude Opus 5.5 Max with: Build a three js game called "Tree appreciator" - it shows you two algorithmically generated trees and the game mechanics is about appreciating the differences between them. Think hard about how to make sure it is both fun and beautiful. Somewhat embarrassingly given my recent talk, I've found that telling Opus 5.5 "make sure it is fun" works uncomfortably well. In this case Claude crunched for 3 hours and 7 minutes before retuning a cosy little spot-the-difference game with music and animation and achievements that's quite compelling to play. Tags: game-design, javascript, ai, generative-ai, llms, claude, vibe
译文排队中,当前为原文 · enLeash Bio 如何驯服令所有人头疼的 DEL 检测,并利用这些数据揪出作弊的模型。以及,为什么同样的数据正是 AI 智能体学习像化学家一样思考的理想素材。
AI is mass decompiling games. That's both awesome and scary. Indie game developer Popcar talks about the recent wave of AI-powered decompilation of existing games, enabling weird mashups between existing games, and producing a boom in game preservation projects to get old games working on new hardware (often in a browser using WebAssembly). I like how this piece captures both the positives and the negatives of this new development: Most people already realized the scary part by now. If AI can decompile games and software, then the entire tech industry is about to explode. Anybody can decompile other software and use it any way they'd like, and nobody can stop them. Companies can steal from competitors. Your paid game or app can be open-sourced against your will. This isn't exclusive to old
译文排队中,当前为原文 · enEarth AI
译文排队中,当前为原文 · enGeneral Science
译文排队中,当前为原文 · enGeneral Science
译文排队中,当前为原文 · enGemini 4 Argon 今日正式发布,但我们早在两周前就已为其撰写了头条报道,而大多数基准测试,例如 CursorBench,也仅是独立地证实了其各项宣称。
Learn how Google DeepMind and GovTech Singapore uses lightweight on-device Gemma models to intercept conversational scams in private chats with zero cloud data egress.
译文排队中,当前为原文 · en随着OpenAI Daybreak,哨兵一号将数周的恶意软件分析缩短为数小时,创造了调查更多威胁的能力.
Your smart refrigerator could one day do more than keep your food cold—it could unknowingly become part of a spreading AI-powered cyberattack.
译文排队中,当前为原文 · en最新分析显示,欧盟大型企业和小型企业正在扩大智能体 AI 的应用;更深入地使用这些工具,有望释放更多价值。
HiRO-ACEv2:模拟极端天气,分辨率为3公里,成本的一小部分
参见Amp如何推进GPT-6 Astra,Ultrafast,GPT-Live-1的代理能做的前沿,并与ChatGPT签约.
Block正在与OpenAI一起建设AI动力安全. 其安全小组更快地调查威胁,并在几分钟内提出补丁.
这个AI实验室通过GPT-6 Astra和GPT-6.1 Sol, Codex, 以及用于网络安全的Daibreak,构建了聚焦数天的代理,并随着使用而改进.
在 Anthropic 重新设计源代码管理。Anthropic 发布了一篇有趣的文章,阐述了他们为何以及如何基于过去六个月代码变更速率的显著提升,打造了一套自定义的 Git 替代方案。2026 年 5 月,Anthropic 每天平均合并约 2,500 条代码变更;截至 9 月,这一数字已超过每天 3 万条。文中还附有一张展示这些变更的图表。我让 Claude 对该图表进行了修改(代码在此),为其添加了 2026 年各模型公开发布的标记:此处显示的是公开发布日期,而非模型供 Anthropic 内部使用的日期。我推测,Fable/Mythos 等类模型的推出是导致编码速度大幅提升的关键因素之一。“Antique”是他们新推出的代码评审系统。源代码管理系统……
发布:llm-gemini 0.35 我为 llm-gemini 新增了对 Gemini 4 Argon 模型的支持,该模型今日已通过 Gemini API 推出,并面向其每月 100 美元订阅计划的客户开放。以下是低、中、高三个等级的鹈鹕图。正如预期,它们都非常出色:Gemini 向来以生成优质的 SVG 而闻名,而且据我所知,他们是唯一一家专门在 SVG 方面投入研发的实验室(此前他们还曾自豪地展示过自己的鹈鹕作品)。这是“高”档版本的插图,耗资 17.166 美分:定价颇为有趣。上线之初,Argon 的输入价格为每百万条 2 美元,输出价格为每百万条 10 美元——与 GPT-6 Sol 同价,是 Claude Opus 5.5 的一半,也是 Claude Fable 5.1 和 GPT-6 Astra 的五分之一。然而,自 12 月 1 日起,Argon 的价格将翻倍——届时其价格将与……相同