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GLM-5.3-Flash-Maya-GGUF

peasantsmith · GLM-5.3-Flash-Maya-GGUF

**Maya-L: 99.2% of the full FP8 model's accuracy** on zero-shot tasks (ARC, HellaSwag, WinoGrande, PIQA), in 156 GB. **Maya-S: 97.9%** in a 96 GB file. **Maya-S24: 97.7%, and up to 14% faster decode on 24 GB cards**, in 94.7 GB. **Maya-M: 97.9%, and closer to the full model token by token**, in 116 GB. GGUF quantizations of zai-org/GLM-5.3-Flash (321 B parameters, a mixture of experts with about 18 B active per token), made for **Project Maya**. Project Maya keeps the most-used experts on the GPU, the next in RAM and the rest on the SSD, so all four run well below the model's size (two GPUs with 30 GB of RAM in the measurements below). More memory is faster, and every machine is different: try it on yours. All four are made from Z.ai's own FP8 release - the precision the model is served at - not from a re-quantized file. - **Maya-S** (96.5 GB) is the compact one, made for PCs with a smaller memory pool across RAM and VRAM: its routed experts - most of the model - in about 2 bits (IQ2_XXS / IQ2_S), its attention and shared experts in 6-bit (Q6_K). - **Maya-S24** (94.7 GB) is Maya-S for 24 GB cards (RTX 3090 / 4090): the same 2-bit routed experts, with only the small part every token runs through - the attention and shared experts - in 4-bit (Q4_K) instead of Maya-S's 6-bit. That leaves about 1.5 GB more room for experts on the GPU. - **Maya-M** (116 GB) is closer to the full model, for PCs with a bigger memory pool: built with the same FP8-statistics recipe and more bits where they count (2- to 3-bit experts), calibrated toward tool calls and front-end code. - **Maya-L** (156.3 GB) is the closest, for PCs with the biggest memory pool: Maya-M's recipe one step up (3- to 4-bit experts: IQ3_S / IQ4_XS, Q5_K in the most sensitive layers).

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텍스트 생성license:mit
컨텍스트 창미공개
입력 → 출력텍스트 → 텍스트
모델 웨이트미확인
정보 업데이트2026/11/2 19:16:49
OVERVIEW

모델 소개

**Maya-L: 99.2% of the full FP8 model's accuracy** on zero-shot tasks (ARC, HellaSwag, WinoGrande, PIQA), in 156 GB. **Maya-S: 97.9%** in a 96 GB file. **Maya-S24: 97.7%, and up to 14% faster decode on 24 GB cards**, in 94.7 GB. **Maya-M: 97.9%, and closer to the full model token by token**, in 116 GB. GGUF quantizations of zai-org/GLM-5.3-Flash (321 B parameters, a mixture of experts with about 18 B active per token), made for **Project Maya**. Project Maya keeps the most-used experts on the GPU, the next in RAM and the rest on the SSD, so all four run well below the model's size (two GPUs with 30 GB of RAM in the measurements below). More memory is faster, and every machine is different: try it on yours. All four are made from Z.ai's own FP8 release - the precision the model is served at - not from a re-quantized file. - **Maya-S** (96.5 GB) is the compact one, made for PCs with a smaller memory pool across RAM and VRAM: its routed experts - most of the model - in about 2 bits (IQ2_XXS / IQ2_S), its attention and shared experts in 6-bit (Q6_K). - **Maya-S24** (94.7 GB) is Maya-S for 24 GB cards (RTX 3090 / 4090): the same 2-bit routed experts, with only the small part every token runs through - the attention and shared experts - in 4-bit (Q4_K) instead of Maya-S's 6-bit. That leaves about 1.5 GB more room for experts on the GPU. - **Maya-M** (116 GB) is closer to the full model, for PCs with a bigger memory pool: built with the same FP8-statistics recipe and more bits where they count (2- to 3-bit experts), calibrated toward tool calls and front-end code. - **Maya-L** (156.3 GB) is the closest, for PCs with the biggest memory pool: Maya-M's recipe one step up (3- to 4-bit experts: IQ3_S / IQ4_XS, Q5_K in the most sensitive layers).

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