MODEL PROFILE

Swift-1.5-Qwen3.8-Flash-Next-GGUF

ukisai · Swift-1.5-Qwen3.8-Flash-Next-GGUF

Website  •  Learn more  •  GGUF  •  GSQ-RCO GGUF  •  Evaluation  •  Enterprise licensing **GGUF quantizations.** Derived directly from Swift 1.5 Qwen3.8-Flash-Next with llama.cpp. Run a chosen quantization tier with a current llama.cpp-compatible runtime such as `llama-server`. Swift 1.5 Qwen3.8-Flash-Next is UkisAI's reasoning-efficient derivative of Qwen3.8-Flash-Next. It uses **63.4% fewer thinking tokens**, with a **1.8x speed up** while keeping the **accuracy loss Create a 3D endless runner that has the fast, playful feel of Subway Surfers, but make the world and characters your own. I want to run through a lively place, dodge things, collect rewards, and feel the pace build the longer I survive. Make it fun to control and visually memorable. Use your judgment for the setting, mechanics, and little details that make it feel like a real game. Build it so I can launch and play it locally, then tell me how to run it.

Visual QAreasoninglicense:other
Context windowNot disclosed
Input → OutputText、Image → Text
Model weightsNot verified
Profile updated2026/11/2 19:16:47
OVERVIEW

Model overview

Website  •  Learn more  •  GGUF  •  GSQ-RCO GGUF  •  Evaluation  •  Enterprise licensing **GGUF quantizations.** Derived directly from Swift 1.5 Qwen3.8-Flash-Next with llama.cpp. Run a chosen quantization tier with a current llama.cpp-compatible runtime such as `llama-server`. Swift 1.5 Qwen3.8-Flash-Next is UkisAI's reasoning-efficient derivative of Qwen3.8-Flash-Next. It uses **63.4% fewer thinking tokens**, with a **1.8x speed up** while keeping the **accuracy loss Create a 3D endless runner that has the fast, playful feel of Subway Surfers, but make the world and characters your own. I want to run through a lively place, dodge things, collect rewards, and feel the pace build the longer I survive. Make it fun to control and visually memorable. Use your judgment for the setting, mechanics, and little details that make it feel like a real game. Build it so I can launch and play it locally, then tell me how to run it.

Key features

特点摘要待依据来源补齐,不凭模型名称推断能力。

Limitations & considerations

Sources are insufficient to establish specific limitations. Verify task performance, latency, data policies, licensing and version lifecycle.

PRICING & COST

Source prices & cost analysis

Prices vary by channel, region and configuration. Channel quotes are listed independently and are not treated as a single official provider price.

Source / channelInputOutputBilling unitCollected at
No verified prices yet. Check the source channel.

Estimate monthly base token costs

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Estimates exclude cache discounts, tiered pricing, multimodal surcharges, web search, taxes and additional reasoning output.

INDEPENDENT BENCHMARKS

Public benchmarks & run configuration

暂无已采集的可核验公开评分。模型未上榜不代表能力较低。

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Frequently asked questions

Do open weights permit free commercial use?

Not necessarily. Check the version license, commercial conditions and usage policies. Self-hosting incurs compute and maintenance costs.

Are these real-time billing prices?

These are timestamped source snapshots, not live billing prices. Check the channel for current versions, regions, discounts and billing methods.

Sources & traceability

许可证:other。模型介绍与第三方评测均以原来源的具体版本和方法为准。