stable-audio-3-medium
`Stable Audio 3` is a family of fast latent diffusion models (small, medium, large) for variable length audio generation and editing. Since our models can generate several minutes of audio, variable-length generations are key to avoid the cost of producing full-length generations for short sounds. We also support inpainting, enabling targeted audio editing and the continuation of short recordings. Our latent diffusion models operate on top of a novel semantic-acoustic autoencoder that projects audio into a compact latent space, enabling efficient diffusion-based generation while preserving audio fidelity and encouraging semantic structure in the latent. Finally, we run adversarial post-training to both accelerate inference and improve generation quality, reducing the number of inference steps while improving fidelity and prompt adherence. Stable Audio 3 models are trained on licensed and Creative Commons data to generate music and sounds in less than a 2s on an H200 GPU and less than a few seconds on a MacBook Pro M4. We release the weights of small and medium, that can run on consumer-grade hardware, together with their training and inference pipeline. This model can be used with: 1. the `stable-audio-3` inference and fine-tuning library 2. the `stable-audio-tools` research library We use a publicly available pre-trained T5Gemma model (t5gemma-b-b-ul2) for text conditioning. T5Gemma is redistributed under the Gemma Terms of Use.
`Stable Audio 3` is a family of fast latent diffusion models (small, medium, large) for variable length audio generation and editing. Since our models can generate several minutes of audio, variable-length generations are key to avoid the cost of producing full-length generations for short sounds. We also support inpainting, enabling targeted audio editing and the continuation of short recordings. Our latent diffusion models operate on top of a novel semantic-acoustic autoencoder that projects audio into a compact latent space, enabling efficient diffusion-based generation while preserving audio fidelity and encouraging semantic structure in the latent. Finally, we run adversarial post-training to both accelerate inference and improve generation quality, reducing the number of inference steps while improving fidelity and prompt adherence. Stable Audio 3 models are trained on licensed and Creative Commons data to generate music and sounds in less than a 2s on an H200 GPU and less than a few seconds on a MacBook Pro M4. We release the weights of small and medium, that can run on consumer-grade hardware, together with their training and inference pipeline. This model can be used with: 1. the `stable-audio-3` inference and fine-tuning library 2. the `stable-audio-tools` research library We use a publicly available pre-trained T5Gemma model (t5gemma-b-b-ul2) for text conditioning. T5Gemma is redistributed under the Gemma Terms of Use.
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